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Black Sun Assassin - Turn around Character Design

Character class design and visual development for the Black Sun assassin faction within the Subcultures project. My goal here was to blend gritty dystopian streetwear with traditional Japanese Oni and demon motifs, translating mythological elements into functional, hard-surface robotics. This post includes the full orthographic character turnaround for 3D production handoff, focal-point explorations of the cybernetic skull mask, and a final environmental keyframe to establish the character's menacing in-game presence.