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Arc Raiders - Blue Sky Character Explorations

Character design sketches for Embark Studios' Arc Raiders game.
These were initial explorations for the blue sky phase during 2020 and were made before the game changed direction.
(Therefore, they are not to be confused with upcoming or current content.)

The presentation was cleaned up on some of these, but some others are more roughly sketched, because my focus was on thinking and exploring ideas for different archetypes quickly, instead of polished illustrations.

Back in college, there was this idea of a "napkin sketch," where it didn't matter how rough it looked, as long as the idea was solid. Truth be told, a good idea sketched ugly can still get feedback, is easy to alter, and can be scaled, while a bad idea rendered pretty is always harder to judge, to modify, and we miss out on the other possibilities we could have explored from the foundation.

Thank you to Embark Studios for inviting me to contribute to what became a titan in the games industry. Truth be told, when I first joined, I knew they were set to achieve something great.
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